I've only just managed to have a proper go on it the last couple of days despite having it since wednesday. Anyway, so for its excellent, stunning visuals, although the graphics in general arn't outstanding. The game is really well programmed and for a game this size seems almost glitch free. The AI is very good (reminds me of when I first played Halflife) and the game can seem quite hard at first but once you get used to the fact you actually have to think about what your doing and not just charge in it gets easier. What I really like about it is there is no right or wrong way to play the game and you can upgrade your charachter (Adam Jensen) according to how you want to play the game. I won't say too much about the story so far but its the full corporate conspiricy. Normally, a quality narrative is one of the first things I look for in a game and I think Deus Ex will deliver, although to be honest so far I'm enjoying the game that much I don't really care what happens in the story (not yet anyway).
In a nutshell think a little bit of Metal Gear solid 4, a liitle bit of Oblivion and a bit of Blade Runner in there and your not far off. I would highly recommend this game.
That's a fair assessment. So far living up to my expectations, but then again I'm a massive fan of the original.
I am puzzled by the current trend in games advertising to show the game in such a bad light.
A classic example is the (Sorry Fishta) Nintendo advertising for the 3DS. They go on about how brilliant the technology and 3d is, then show a football game (Pro Evo?) where the character dribbles round in a circle in the box whilst the AI drift and move about like zombies ignoring the fool running round in circles.
Another is the Driver advertising that is spamming the Sky channels at the momemt. It shows a driving sequence with decent graphics and animation and a funky soundtrack. All good so far, but then it shows footage of the driver mounting a kerb and driving along with people panicking and diving out of the way. Only two or three of them don't manage and disappear magically through the car, which looks terrible.
I am puzzled by the current trend in games advertising to show the game in such a bad light.
A classic example is the (Sorry Fishta) Nintendo advertising for the 3DS. They go on about how brilliant the technology and 3d is, then show a football game (Pro Evo?) where the character dribbles round in a circle in the box whilst the AI drift and move about like zombies ignoring the fool running round in circles.
Another is the Driver advertising that is spamming the Sky channels at the momemt. It shows a driving sequence with decent graphics and animation and a funky soundtrack. All good so far, but then it shows footage of the driver mounting a kerb and driving along with people panicking and diving out of the way. Only two or three of them don't manage and disappear magically through the car, which looks terrible.
The worst Ive seen was Goldeneye for the Wii. They somehow managed to make it look worse than the N64 version in the ad.
It's an interesting piece about Microsoft's demands on publishers of retail and downloadable titles. It would be nice to hear what other people make of it. Personally, I think it's slightly hypocritical, but being a PS3 owner I may be slightly biased
It's an interesting piece about Microsoft's demands on publishers of retail and downloadable titles. It would be nice to hear what other people make of it. Personally, I think it's slightly hypocritical, but being a PS3 owner I may be slightly biased
It's an interesting piece about Microsoft's demands on publishers of retail and downloadable titles. It would be nice to hear what other people make of it. Personally, I think it's slightly hypocritical, but being a PS3 owner I may be slightly biased
It's a very biased article. As someone in the comments points out before all the Sony fanboys start flaming away is that all Microsoft says is that it 'may refuse' and reserves the right to. It's no different a policy to Sony's, you can bet on that. It's just that no one has written an article about that yet.
If there was a third party game on PSN that was groundbreaking and exclusive you can bet Microsoft wouldn't enforce the policy. It's only to stop developers thinking they can go to Sony for the upfront money for the exclusive and then expect to release it later on Live. If anything it's a good policy because it forces developers to weigh up the economic balance between getting the money for exclusivity or getting a bigger slice of pie from having it on PSN and Live. Sony will be the same, if a developer is negotiating exclusivity with Microsoft on a key title they will make all kind of threats in an effort to avoid that scenario.
It's an interesting piece about Microsoft's demands on publishers of retail and downloadable titles. It would be nice to hear what other people make of it. Personally, I think it's slightly hypocritical, but being a PS3 owner I may be slightly biased
It's a very biased article. As someone in the comments points out before all the Sony fanboys start flaming away is that all Microsoft says is that it 'may refuse' and reserves the right to. It's no different a policy to Sony's, you can bet on that. It's just that no one has written an article about that yet.
If there was a third party game on PSN that was groundbreaking and exclusive you can bet Microsoft wouldn't enforce the policy. It's only to stop developers thinking they can go to Sony for the upfront money for the exclusive and then expect to release it later on Live. If anything it's a good policy because it forces developers to weigh up the economic balance between getting the money for exclusivity or getting a bigger slice of pie from having it on PSN and Live. Sony will be the same, if a developer is negotiating exclusivity with Microsoft on a key title they will make all kind of threats in an effort to avoid that scenario.
It's only to stop developers thinking they can go to Sony for the upfront money for the exclusive and then expect to release it later on Live.
But that is exactly what happens now with Microsoft's timed exclusives, which was the point I was making. Off the top of my head, the only third party title on the PS3 and not 360 I can think of is Trine.
But that is exactly what happens now with Microsoft's timed exclusives, which was the point I was making. Off the top of my head, the only third party title on the PS3 and not 360 I can think of is Trine.
It's a competitive market. Microsoft are competing with Sony. Sony will make similar threats and it's up to developers to weigh up the commercials with each game.
Live is such a goldmine for publishers that Sony would have to pay a lot of money for it to be feasible. To add to that PSN isn't as much of a focus to Sony as Live is to MS, so the lack of exclusives in arcade games is understandable. Most AAA games now are focused on the online capability and have sold better on the Xbox because of Live's superiority over PSN. So exclusives will be rarer and more expensive given the size of the user base you'd be missing out on.
But yeah, to answer your original question it is hypocritical and selfish. They want the exclusives for themselves and want to deny Sony quality exclusives. But that's just business right?
I was saying this stuff months ago, it's why I stopped playing it. I can win on any level with ease, the problem is, you have to do the same old crap to win. You can't play a slow possession game, you can't dribble past numerous players or break a team down, there's only two ways to score from open play, and this is them:
1) Through ball/lobbed through ball behind the defence when they're playing high up, if your attacker has enough space between him and their defender, you'll get in a good position and score (assuming the defender hasn't pulled your shirt for 30 yards our outpaced you, even if your sprint speed stat is 94 and theirs is 62).
2) By closing them down without pressing the 'press/close down' button, i.e. nicking it off their defender, breaking away (assuming you're not on the floor due to weird rag doll physics) and putting it in the goal.
Those really are the only two ways to score on Fifa when playing any level above semi-pro. Forget using skill or playing nice football, every game is a constant grind.
I was saying this stuff months ago, it's why I stopped playing it. I can win on any level with ease, the problem is, you have to do the same old crap to win. You can't play a slow possession game, you can't dribble past numerous players or break a team down, there's only two ways to score from open play, and this is them:
1) Through ball/lobbed through ball behind the defence when they're playing high up, if your attacker has enough space between him and their defender, you'll get in a good position and score (assuming the defender hasn't pulled your shirt for 30 yards our outpaced you, even if your sprint speed stat is 94 and theirs is 62).
2) By closing them down without pressing the 'press/close down' button, i.e. nicking it off their defender, breaking away (assuming you're not on the floor due to weird rag doll physics) and putting it in the goal.
Those really are the only two ways to score on Fifa when playing any level above semi-pro. Forget using skill or playing nice football, every game is a constant grind.
It's not true at all. FIFA is a quality game and with a bit of skill you can score on the highest difficulty level. But there are AI shortcuts to enhancing the difficulty levels that make it very frustrating.
Having said that FIFA12 is pre-ordered. Gold packs r us on the way. Just hope I get Messi in them and not Jason Puncheon and Tony Hibbert like I usually do.
It's not true at all. FIFA is a quality game and with a bit of skill you can score on the highest difficulty level. But there are AI shortcuts to enhancing the difficulty levels that make it very frustrating.
Having said that FIFA12 is pre-ordered. Gold packs r us on the way. Just hope I get Messi in them and not Jason Puncheon and Tony Hibbert like I usually do.